Dungeon Crawl Stone Soup version 0.12-a0-2148-g0c02d25 (webtiles) character file. 1392148 pubby the Slayer (level 27, 198/198 (226) HPs) Began as a Mummy Fire Elementalist on Feb 11, 2013. Was the Champion of Sif Muna. Escaped with the Orb ... and 3 runes on Feb 12, 2013! The game lasted 08:09:18 (152989 turns). pubby the Slayer (Mummy Fire Elementalist) Turns: 152989, Time: 08:09:18 HP 198/198 (226) AC 23 Str 10 (11) XL: 27 MP 27/46 EV 23 Int 20 (26) God: Sif Muna [******] Gold 5932 SH 0 Dex 13 Spells: 14 memorised, 6 levels left Res.Fire : + + . See Invis. : + a - staff of fire Res.Cold : + + . Warding : . E - +10 ring mail of Failure {Acc+4 Stlth--} Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . z - -1 helmet "Raetieda" {rF++} Res.Elec. : + Clarity : + H - +0 cloak of Starlight {rElec rC+ EV+4 Stlt Sust.Abil.: . . Spirit.Shd : . V - +2 pair of gloves of the Pure Moons {Dex+1 Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Ctrl.Telep.: x U - amulet of the Four Winds {Clar rN+ MR} Saprovore : . . . Flight : . J - ring of see invisible k - +4 ring of protection @: very slightly contaminated, incredibly resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, strongly in touch with death, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: Self-Restoration, Channel Energy, Forget Spell, Renounce Religion }: 3/15 runes: serpentine, barnacled, silver You escaped. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You visited 11 branches of the dungeon, and saw 69 of its levels. You visited the Abyss 1 time. You also visited: Trove, Sewer, Ossuary and Bailey. You collected 9815 gold pieces. You spent 3903 gold pieces at shops. Inventory: Hand weapons b - the +6,+6 morningstar "Joex" {speed, rF+ rN+ Dex+1 Int-1} (You bought it in a shop on level 4 of the Orcish Mines) Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (-1). It affects your dexterity (+1). It protects you from fire. It protects you from negative energy. c - the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} (You found it in a treasure trove) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It increases your resistance to enchantments. Armour z - the -1 helmet "Raetieda" (worn) {rF++} (You acquired it on level 6 of the Lair of Beasts) It greatly protects you from fire. E - the +10 ring mail of Failure (worn) {Acc+4 Stlth--} (You found it on level 5 of the Dungeon) It affects your accuracy (+4). It makes you much less stealthy. H - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--} (You acquired it on level 3 of the Lair of Beasts) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. V - the +2 pair of gloves of the Pure Moons (worn) {Dex+1 Int+3} (You found it on level 11 of the Dungeon) It affects your intelligence (+3). It affects your dexterity (+1). Magical devices e - a wand of disintegration (6) j - a wand of digging (6) q - a wand of teleportation (5) r - a wand of heal wounds (6) y - a wand of invisibility (3) P - a wand of teleportation (3) X - a wand of cold (8) Comestibles h - a slice of pizza Jewellery f - an uncursed ring of sustain abilities g - the ring "Bewen" {SustAb Dex+3} (You found it on level 3 of the Realm of Zot) [ring of sustain abilities] It affects your dexterity (+3). k - a +4 ring of protection (left hand) l - an uncursed ring of protection from cold o - an uncursed amulet of conservation p - an uncursed ring of wizardry t - an uncursed ring of wizardry F - a cursed ring of teleportation J - a ring of see invisible (right hand) K - an uncursed ring of regeneration L - an uncursed ring of protection from magic O - an uncursed ring of protection from fire S - an uncursed amulet of resist mutation T - the cursed amulet "Xadonit" {Stasis Stlth++} (You found it on level 7 of the Lair of Beasts) [amulet of stasis] It makes you much more stealthy. It has a curse placed upon it. U - the amulet of the Four Winds (around neck) {Clar rN+ MR} (You found it on level 5 of the Vaults) [amulet of clarity] It protects you from negative energy. It increases your resistance to enchantments. W - an uncursed ring of magical power Magical staves a - an uncursed staff of fire (weapon) Orbs of Power d - the Orb of Zot Miscellaneous s - an ornate deck of changes u - a legendary deck of war {the Tomb} v - a plain deck of war {the Warp} x - a plain deck of defence {the Helm} D - a plain deck of defence {Solitude} Skills: + Level 21.0 Fighting + Level 21.0 Dodging - Level 5.0 Stealth - Level 5.7 Traps - Level 20.0 Spellcasting - Level 20.6 Conjurations - Level 15.0 Charms - Level 19.2 Fire Magic - Level 2.6 Ice Magic - Level 10.0 Air Magic - Level 12.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Lightning Bolt Conj/Air #######... 1% 5 N/A b - Blink Tloc N/A 12% 2 N/A c - Freezing Cloud Conj/Ice/Air #####..... 12% 6 N/A d - Deflect Missiles Chrm/Air #######... 8% 6 N/A f - Fireball Conj/Fire ########.. 1% 5 N/A g - Apportation Tloc ####...... 10% 1 N/A h - Haste Chrm #######.. 1% 6 N/A i - Conjure Flame Conj/Fire ########. 0% 3 N/A l - Ring of Flames Chrm/Fire ########.. 6% 7 N/A r - Orb of Destruction Conj ########.. 1% 7 N/A s - Sticky Flame Conj/Fire ########. 1% 4 N/A B - Summon Butterflies Summ ####..... 10% 1 N/A C - Control Teleport Chrm/Tloc #######... 3% 4 N/A F - Flight Chrm/Air #######... 1% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:7 Elf (3/3) Orc:4 Lair (8/8) D:12 Shoals (5/5) Lair:3 Snake (5/5) Lair:5 Slime (0/6) Lair:7 Vaults (5/5) D:17 Blade (1/1) Vaults:3 Crypt (5/5) Vaults:2 Tomb (0/3) Crypt:2 Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Beogh Shops: D:11: ( D:21: / Orc:2: % Orc:4: [%*(/ Elf:2: + Shoals:2: (/![ Vaults:3: [ Vaults:4: /% Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:22 D:23 D:27 Pandemonium: D:23 D:24 Ziggurat: D:11 (3210 gp) Annotations D:2 exclusion: 2 downstairs D:3 exclusion: 2 downstairs D:4 exclusion: upstairs D:5 exclusion: 2 upstairs D:6 exclusion: downstairs D:8 exclusion: 2 downstairs D:9 exclusions: 2 downstairs, orange crystal statue and upstairs D:11 exclusion: upstairs D:14 exclusions: door and downstairs D:16 exclusion: 2 downstairs D:17 exclusions: downstairs, fire crab and yak D:18 exclusion: downstairs D:20 exclusion: downstairs D:22 Mennas D:26 exclusion: upstairs Orc:3 exclusion: downstairs Lair:1 exclusion: downstairs Lair:2 exclusion: 2 downstairs Lair:3 exclusion: 2 downstairs Lair:4 erica Lair:5 exclusions: downstairs and upstairs Lair:6 exclusion: 2 downstairs Lair:7 exclusions: door and 2 downstairs Shoals:2 exclusion: downstairs Shoals:3 Polyphemus Shoals:4 Aizul Snake:1 exclusions: lava snake and 2 more exclusions Snake:3 exclusion: Roxanne, Roxanne Snake:4 exclusion: 2 downstairs Vaults:3 exclusion: upstairs Zot:4 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are strongly in touch with the powers of death. You can restore your body by infusing magical energy. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - smoke demon Aim: a smoke demon (lightly wounded) The wavering orb of destruction hits the smoke demon. You blow up the smoke demon! There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. You feel less contaminated with magical energies. There is an open door here. There is a staircase leading out of the dungeon here. You are undead. You are very lightly contaminated with residual magic. Your movement speed is average. Your attack speed is below average. You are incredibly resistant to hostile enchantments. You feel extremely unstealthy. HP restored. You have escaped! #.#............# #.# #.######.......# ##.# #.# #####.### #..# #.# #.## #.## #.# #..## #.# #.# ######..# #.# ..# #