Dungeon Crawl Stone Soup version 0.11.2-3-gc26df3e (webtiles) character file. 7711042 joew the Archmage (level 27, 220/220 HPs) Began as a High Elf Wizard on Nov 19, 2012. Was the Champion of Vehumet. Escaped with the Orb ... and 15 runes on Feb 8, 2013! The game lasted 1day 22:23:55 (245975 turns). joew the Archmage (High Elf Wizard) Turns: 245975, Time: 1, 22:23:55 HP 220/220 AC 50 Str 18 XL: 27 MP 25/50 EV 37 Int 38 God: Vehumet [******] Gold 19276 SH 56 Dex 27 Spells: 17 memorised, 1 level left Res.Fire : + + + See Invis. : + k - +8 autumn katana {slice, Clar} Res.Cold : + + + Warding : . O - +10 pearl dragon armour Life Prot.: + + + Conserve : + y - +2 large shield "Smidaux" {Str+3 Int+3} Res.Poison: + Res.Corr. : + j - +2 hat of the Alchemist {rElec rF+ rC+ MR} Res.Elec. : + Clarity : + R - +2 cloak {rCorr, Cons} Sust.Abil.: . . Spirit.Shd : . H - +0 pair of gloves of Vyaxzow {+Lev Str+4} Res.Mut. : + Stasis : . e - +2 pair of boots of the Assassin {+Inv Dex Res.Rott. : + Ctrl.Telep.: x o - amulet "Kysil" {rMut Dex+3 Int+2} Saprovore : . . . Levitation : + T - ring of Conformity {rC+ Acc+3 SInv} Ctrl.Flight: + n - ring of Roucymukh {rElec rF++ Dex+2} @: lich-form, deflect missiles, flying, delayed fireball, quick, extraordinarily resistant to hostile enchantments, unstealthy A: Dex +2 a: End Transformation, Renounce Religion, Release Delayed Fireball, Evoke Invisibility }: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark You escaped. You worshipped Vehumet. Vehumet was exalted by your worship. You were not hungry. You were in lich-form. You visited 18 branches of the dungeon, and saw 110 of its levels. You visited Pandemonium 4 times, and saw 83 of its levels. You visited the Abyss 7 times. You visited 1 bazaar. You completed 1 Ziggurat, and saw 27 of its levels. You also visited: Trove, Ice Cave, Volcano and Wizlab. You collected 25848 gold pieces. You spent 2092 gold pieces at shops. You used 4500 gold pieces for miscellaneous purposes. Inventory: Hand weapons k - the +8,+8 autumn katana (weapon) {slice, Clar} (You found it on level 16 of the Dungeon) It inflicts extra damage upon your enemies. It protects you against confusion. Armour e - the +2 pair of boots of the Assassin (worn) {+Inv Dex+3 Stlth++} (You found it in a treasure trove) It affects your dexterity (+3). It lets you turn invisible. It makes you much more stealthy. j - the +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR} (You found it on level 7 of Cocytus) It protects you from fire. It protects you from cold. It insulates you from electricity. It increases your resistance to enchantments. y - the +2 large shield "Smidaux" (worn) {Str+3 Int+3} (You took it off a paladin in Pandemonium) It affects your strength (+3). It affects your intelligence (+3). H - the +0 pair of gloves of Vyaxzow (worn) {+Lev Str+4} (You acquired it on level 21 of a ziggurat) It affects your strength (+4). It lets you levitate. O - a +10 pearl dragon armour (worn) R - a +2 cloak of preservation (worn) Magical devices a - a wand of teleportation (8) t - a wand of hasting (6) z - a wand of hasting (5) B - a wand of heal wounds (9) I - a wand of heal wounds (9) Scrolls c - 4 scrolls of remove curse l - 2 scrolls of teleportation r - 5 scrolls of recharging w - 9 scrolls of identify A - 6 scrolls of blinking D - 5 scrolls of enchant armour N - a scroll of enchant weapon III V - 4 scrolls of enchant weapon II Jewellery n - the ring of Roucymukh (left hand) {rElec rF++ Dex+2} (You took it off a vault guard on level 15 of the Dungeon) [ring of dexterity] It affects your dexterity (+2). It greatly protects you from fire. It insulates you from electricity. o - the amulet "Kysil" (around neck) {rMut Dex+3 Int+2} (You found it on level 7 of the Lair of Beasts) [amulet of resist mutation] It affects your intelligence (+2). It affects your dexterity (+3). C - a cursed ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Dex+1 Int+1} (You found it on level 19 of a ziggurat) [ring of wizardry] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It has a curse placed upon it. E - the cursed ring of Circularity {rC++ Dex+2} (You took it off a red devil in Pandemonium) [ring of dexterity] It affects your dexterity (+2). It greatly protects you from cold. It has a curse placed upon it. J - the cursed ring "Streosy" {SustAb Str+5 Int+2} (You found it in Pandemonium) [ring of sustain abilities] It affects your strength (+5). It affects your intelligence (+2). It has a curse placed upon it. M - the cursed ring "Poxiz" {Str+2 Dex+2 Int+3} (You found it on level 3 of the Elven Halls) [ring of dexterity] It affects your dexterity (+2). It affects your strength (+2). It affects your intelligence (+3). It has a curse placed upon it. T - the ring of Conformity (right hand) {rC+ Acc+3 SInv} (You found it on level 16 of a ziggurat) [ring of see invisible] It affects your accuracy (+3). It protects you from cold. Potions i - 7 potions of cure mutation m - 13 potions of curing q - a potion of resistance u - 4 potions of magic G - 5 potions of heal wounds Books b - a book of the Dragon Spells Type Level *Flight Charms/Air 3 Cause Fear Hexes 4 Bolt of Fire Conjuration/Fire 6 Dragon Form Fire/Transmutation 7 Summon Dragon Summoning 9 Magical staves g - an uncursed staff of channeling Orbs of Power f - the Orb of Zot Miscellaneous d - a legendary deck of defence {the Elixir} s - a crystal ball of energy F - a legendary deck of war {the Elixir} Skills: O Level 27 Fighting + Level 26.3 Long Blades O Level 27 Armour O Level 27 Dodging - Level 2.2 Stealth O Level 27 Shields - Level 12.4 Traps & Doors O Level 27 Spellcasting O Level 27 Conjurations - Level 12.0 Charms - Level 18.9 Summonings - Level 18.8 Necromancy - Level 13.9 Translocations - Level 21.9 Transmutations O Level 27 Fire Magic - Level 10.1 Air Magic - Level 18.8 Earth Magic Level 2.0 Poison Magic O Level 27 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Fire Storm Conj/Fire #########. 1% 9 N/A b - Blink Tloc N/A 0% 2 N/A c - Deflect Missiles Chrm/Air ########.. 1% 6 N/A d - Sublimation of Blood Necr #########. 0% 2 N/A e - Summon Butterflies Summ ######### 0% 1 N/A f - Swiftness Chrm/Air ########.. 0% 2 N/A g - Apportation Tloc #########. 0% 1 N/A h - Flight Chrm/Air ########.. 0% 3 N/A i - Necromutation Trmt/Necr #########. 1% 8 N/A j - Controlled Blink Tloc N/A 1% 7 N/A k - Mass Abjuration Summ #########. 1% 6 N/A l - Orb of Destruction Conj #########. 1% 7 N/A m - Regeneration Chrm/Necr #########. 0% 3 N/A n - Lehudib's Crystal Sp Conj/Erth #########. 1% 8 N/A q - Control Teleport Chrm/Tloc #########. 1% 4 N/A r - Dig Trmt/Erth ######### 0% 4 N/A t - Haste Chrm ########. 1% 6 N/A Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:6 Orc (4/4) D:11 Elf (3/3) Orc:4 Lair (8/8) D:11 Shoals (5/5) Lair:3 Snake (5/5) Lair:3 Slime (6/6) Lair:7 Vaults (8/8) D:15 Blade (1/1) Vaults:4 Crypt (5/5) Vaults:2 Tomb (3/3) Crypt:2 Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Shops: D:7: ([[!! D:14: ( D:15: [ D:20: / D:21: * Orc:2: ( Orc:3: / Orc:4: [(%/(= Elf:2: [ Shoals:5: * Vaults:6: [ Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:22 D:24 D:25 Pandemonium: D:23 D:24 Annotations D:4 Grinder Crypt:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are agile (Dex +2). Message History Confirm with . or Enter, or press ? or * to list all spells. There are no visible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Swiftness Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dig Press: ? - help, Shift-Dir - straight line The rock liquefies and sinks out of sight. Casting: Dig Confirm with . or Enter, or press ? or * to list all spells. You fly up into the air. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Casting: Flight Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You fail to extend your transformation any further. Are you sure you want to win? You have escaped! #.......# #.# #.......# #.# #)......###########.############# )......>#........................ #####.##..#########.############# #.###.## #.# #.# #..## #.##### #.# #.#.#######.....# #.# #.##.≈♣