Dungeon Crawl Stone Soup version 0.12-a0-3207-gb96d59c (console) character file. 1642500 eeviac the Invulnerable (level 27, 232/232 HPs) Began as a Hill Orc Priest on Mar 31, 2013. Was the Champion of Beogh. Escaped with the Orb ... and 3 runes! The game lasted 04:39:16 (73617 turns). eeviac the Invulnerable (Hill Orc Priest) Turns: 73617, Time: 04:39:16 HP 232/232 AC 33 Str 22 XL: 27 MP 40/42 EV 24 Int 15 God: Beogh [******] Gold 4434 SH 0 Dex 15 Spells: 11 memorised, 23 levels left Res.Fire : + + + See Invis. : + w - +9,+5 orc battleaxe (chop) Res.Cold : + . . Warding : . y - +4 fire dragon armour Life Prot.: + + . Conserve : + (no shield) Res.Poison: + Res.Corr. : . c - +2 hat of the Alchemist {rElec rF+ rC+ MR} Res.Elec. : + Clarity : . b - +0 cloak of Starlight {rElec rC+ EV+4 Stlt Sust.Abil.: . . Spirit.Shd : . h - +0 pair of gauntlets Res.Mut. : . Stasis : . e - +0 pair of boots "Niph" {+Inv rN+ MR Curse Res.Rott. : . Ctrl.Telep.: x t - amulet of the Briny Deep {Cons rPois Dam+3 Saprovore : + . . Flight : . g - +6,+6 ring of slaying d - ring of the Octopus King {rN+ AC+1 EV+1 St @: very slightly contaminated, hasted (expiring), very quick, incredibly resistant to hostile enchantments, extremely unstealthy A: walk on water, fast metabolism 1, -10% hp, saprovore 1, AC +2, Int -1 a: Smiting, Recall Orcish Followers, Renounce Religion, Evoke Invisibility }: 3/15 runes: serpentine, barnacled, silver You escaped. You worshipped Beogh. Beogh was exalted by your worship. You were full. You visited 10 branches of the dungeon, and saw 68 of its levels. You also visited: Trove and Bailey. You collected 9358 gold pieces. You spent 4944 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can walk on water. You can tolerate rotten meat. You are partially covered in slimy green scales (AC +2). You are dopey (Int -1). You have a fast metabolism. You are frail (-10% HP). Skills: + Level 22.6 Fighting - Level 24.1 Axes O Level 27 Armour + Level 16.3 Dodging - Level 7.0 Traps - Level 13.0 Spellcasting - Level 14.0 Charms - Level 2.0 Summonings - Level 5.2 Necromancy - Level 11.1 Translocations - Level 1.0 Air Magic - Level 3.0 Poison Magic - Level 10.0 Invocations - Level 14.3 Evocations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Fire Brand Chrm/Fire #####..... 1% 2 None b - Summon Butterflies Summ ####..... 6% 1 None c - Regeneration Chrm/Necr ######.... 1% 3 None d - Phase Shift Tloc ######.... 3% 5 ####... j - Flight Chrm/Air #####..... 1% 3 None r - Repel Missiles Chrm/Air #####..... 1% 2 None s - Swiftness Chrm/Air #####..... 1% 2 None y - Apportation Tloc ######.... 1% 1 None B - Blink Tloc N/A 1% 2 None F - Haste Chrm #######.. 6% 6 ######. W - Cure Poison Pois ####...... 6% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (0/1) D:7 Orc (4/4) D:10 Elf (3/3) Orc:4 Lair (8/8) D:9 Shoals (5/5) Lair:5 Snake (5/5) Lair:3 Slime (0/6) Lair:7 Vaults (5/5) D:16 Blade (1/1) Vaults:4 Crypt (5/5) Vaults:2 Tomb (0/3) Crypt:3 Zot (5/5) D:27 Altars: Cheibriados Elyvilon Fedhas Makhleb Okawaru Sif Muna Trog Xom Yredelemnul the Shining One Beogh Jiyva Shops: D:4: [ D:12: ? D:13: = D:16: * D:24: * Orc:1: + Orc:4: =%+?[ Elf:2: ! Shoals:4: ( Snake:1: + Vaults:1: [ Vaults:3: ? Vaults:5: !%! Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:21 D:25 D:26 Pandemonium: D:22 D:24 Annotations D:3 exclusion: door D:14 1 exclusion D:18 wizard vault Shoals:4 exclusion: Roxanne, Roxanne Crypt:2 exclusion: curse skull Inventory: Hand weapons w - a +9,+5 orcish battleaxe of chopping (weapon) (You took it off an orc warrior on level 1 of the Vaults) O - a +0,+1 flail of distortion (You took it off an ironheart preserver on level 5 of the Vaults) Armour b - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--} (You bought it in a shop on level 4 of the Dungeon) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. c - the +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR} (You bought it in a shop on level 4 of the Dungeon) It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. e - the +0 pair of boots "Niph" (worn) {+Inv rN+ MR Curse} (You found it on level 3 of the Lair of Beasts) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It may recurse itself. h - a +0 pair of gauntlets (worn) (You found it on level 1 of the Dungeon) y - a +4 fire dragon armour (worn) (You found it on level 1 of the Vaults) Magical devices i - a wand of heal wounds (7) (You found it on level 15 of the Dungeon) j - a wand of digging (0) (You found it on level 3 of the Elven Halls) k - a wand of disintegration (10) (You found it on level 25 of the Dungeon) u - a wand of digging (20) (You found it on level 18 of the Dungeon) v - a wand of teleportation (7) (You found it on level 1 of the Snake Pit) M - a wand of digging (4) (You found it on level 3 of the Shoals) W - a wand of disintegration (13) (You found it on level 7 of the Lair of Beasts) Comestibles n - 7 bread rations K - 2 royal jellies Scrolls l - a scroll of magic mapping {!r} p - 5 scrolls of teleportation x - 7 scrolls of fog C - 3 scrolls of remove curse I - 2 scrolls of identify J - a scroll of silence {!r} L - 6 scrolls of blinking X - 5 scrolls of recharging Jewellery d - a ring of the Octopus King (left hand) {rN+ AC+1 EV+1 Str+1 Dex+1 Int+1} (You bought it in a shop on level 13 of the Dungeon) [ring of life protection] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). f - an uncursed ring of regeneration (You bought it in a shop on level 13 of the Dungeon) g - a +6,+6 ring of slaying (right hand) (You found it on level 3 of the Dungeon) m - an uncursed amulet of resist corrosion (You found it in a treasure trove) s - an uncursed ring of teleport control (You found it on level 2 of the Vaults) t - the amulet of the Briny Deep (around neck) {Cons rPois Dam+3 SInv} (You found it on level 3 of the Elven Halls) [amulet of conservation] It affects your damage-dealing abilities (+3). It protects you from poison. It enhances your eyesight. A - an uncursed ring of poison resistance (You found it on level 8 of the Lair of Beasts) F - an uncursed amulet of conservation (You found it on level 3 of the Crypt) N - the amulet "Coac" {Clar Dex+1} (You found it on level 21 of the Dungeon) [amulet of clarity] It affects your dexterity (+1). P - the amulet of the Scarab {+Rage rC++ Int+3} (You found it on level 6 of the Lair of Beasts) [amulet of rage] It affects your intelligence (+3). It greatly protects you from cold. Potions a - 2 potions of agility o - 3 potions of heal wounds r - 9 potions of curing B - a potion of resistance D - 5 potions of magic E - 5 potions of speed R - a potion of might T - 2 potions of berserk rage U - 2 potions of restore abilities Orbs of Power H - the Orb of Zot (You found it on level 5 of the Realm of Zot) Miscellaneous z - a legendary deck of changes {the Alchemist} (You found it on level 3 of the Elven Halls) G - a crystal ball of energy (You found it on level 3 of the Elven Halls) Rods q - a +1 rod of destruction [ice] (12/12) {!a} (You found it on level 23 of the Dungeon) .#......#################....##.# .#.#...## ###.......### ##...#..# ...#..## ##...........## ##...#.# ##....# ##....##'##....## #..##.# ###..# #...####.####...###..##.# #.####..##.......##..##.#.##.# #.# #...#..##.##..#....##.##.# #.# #..##.##...##.##..###.##.# ####.# #..##.##