Dungeon Crawl Stone Soup version 0.12-a0-3066-ga66e2c5 (webtiles) character file. 282 Zekk the Grave Robber (level 4, 0/36 HPs) Began as a Deep Dwarf Necromancer on Mar 26, 2013. Slain by an orc wizard ... wielding a +0,+1 orcish dagger (1 damage) ... on Level 3 of the Dungeon. The game lasted 00:16:48 (3084 turns). Zekk the Grave Robber (Deep Dwarf Necromancer) Turns: 3084, Time: 00:16:48 HP 0/36 AC 2 Str 11 XL: 4 Next: 83% MP 1/10 EV 12 Int 17 God: Gold 156 SH 0 Dex 13 Spells: 2 memorised, 7 levels left Res.Fire : . . . See Invis. : . y - +3,+1 elf dagger (flame) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . m - +0 cap Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . g - ring of sustenance r - ring of protection from magic @: non-regenerating, quite resistant to hostile enchantments, fairly stealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Hand weapons i - a -1,+0 orcish club l - a +0,+1 orcish club q - a +0,+0 short sword y - a +3,+1 elven dagger of flaming (weapon) A - a +0,+0 club (quivered) B - a +0,+0 club C - a -1,+0 orcish club Missiles h - 33 stones D - 5 darts Armour a - a +0 robe (worn) m - a +0 cap (worn) Magical devices c - a wand of heal wounds (5) z - a wand of cold (7) {unknown} Comestibles d - 2 bread rations n - a meat ration x - a pear Scrolls k - 2 scrolls of remove curse {unknown} p - 2 scrolls of blinking {unknown} t - 2 scrolls of teleportation {unknown} E - a scroll of curse jewellery {unknown} F - a scroll of fear {unknown} Jewellery g - a ring of sustenance (right hand) r - a ring of protection from magic (left hand) v - an uncursed ring of see invisible Potions e - 3 potions of restore abilities j - a potion of paralysis o - a potion of heal wounds s - 2 potions of curing {unknown} u - a potion of cure mutation {unknown} w - a potion of porridge {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 G - a book of Alchemy Spells Type Level Lethal Infusion Charms/Necromancy 2 Sublimation of Blood Necromancy 2 Condensation Shield Ice 4 Alistair's Intoxication Transmutation/Poison 4 Petrify Transmutation/Earth 4 Ignite Poison Fire/Transmutation 5 Skills: - Level 2.1 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting - Level 4.3 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ####. 2% 1 None b - Vampiric Draining Necr ####...... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/27) Temple: D:4-7 Altars: Annotations D:4 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The magic dart hits you! You hit the orc wizard. You burn the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The magic dart hits you! The orc wizard hits you with an orcish dagger. * * * LOW HITPOINT WARNING * * * It hits you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding an orcish dagger and wearing an orcish robe (severely wounded, moving very quickly) The orc wizard convulses in agony! The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * It hits you. You die... ######## #......# #..{...# #......############## #...@................ #..o.............#### #................# #................# ####.##..........# #.##..........# #.##..........# #.##..........# #.##..........# You could see an orc wizard. Vanquished Creatures Ijyb (D:3) 4 adders A giant mite (D:3) 2 worms 2 giant geckos (D:3) 6 bats 5 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:3) 8 kobolds 3 quokkas A ball python (D:3) 5 giant newts 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Zekk, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 501 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 1209 | D:2 | Reached XP level 3. HP: 20/28 MP: 4/6 1891 | D:3 | Learned a level 3 spell: Vampiric Draining 2136 | D:3 | Reached XP level 4. HP: 21/36 MP: 7/9 2246 | D:3 | Noticed Ijyb 2257 | D:3 | Killed Ijyb 2878 | D:4 | Noticed Sigmund 3084 | D:3 | HP: 1/36 [orc wizard/puff of flame (5)] 3084 | D:3 | Slain by an orc wizard Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | 36 || 55 Throw: Dagger | 2 | || 2 Stone | 8 | 1 || 9 Club | 3 | 2 || 5 Cast: Pain | 75 | 20 || 95 Vampiric Draining | 3 | 16 || 19 Use: Scroll | | 6 || 6