Dungeon Crawl Stone Soup version 0.12-a0-3131-gefa523b (webtiles) character file. 124 DiscoMage the Insei (level 3, -4/28 HPs) Began as a Vampire Monk on Mar 28, 2013. Slain by a worm (5 damage) ... on Level 2 of the Dungeon. The game lasted 00:08:18 (924 turns). DiscoMage the Insei (Vampire Monk) Turns: 924, Time: 00:08:18 HP -4/28 AC 2 Str 10 XL: 3 Next: 26% MP 3/3 EV 14 Int 12 God: Gold 85 SH 0 Dex 17 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: regenerating quickly, slightly resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon II {unknown} e - a scroll of magic mapping {unknown} Jewellery f - an uncursed ring of protection from fire {unknown} Potions b - a potion of blood g - 2 potions of curing {unknown} Skills: + Level 3.0 Fighting * Level 4.1 Dodging - Level 3.0 Stealth + Level 4.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History Terence barely misses you. You hit Terence. You kill Terence! Your Fighting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. If you weren't so full you could now transform into a vampire bat. You barely miss the worm. You bite the worm, but do no damage. You hit the worm. The worm is moderately wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You die... ...#...........#...>...# .......#.......#.......# ......##.......#.......# #####.##.......#.......# . ..##########.### .... ..##.# ..... #.##.# .......##.##.# ...>...w@....# .......)#..### .......#..# ..........# ####.####.# #. ..# # ### You could see a worm. Vanquished Creatures Terence (D:2) 2 giant geckos (D:1) 5 goblins 5 hobgoblins A jackal (D:1) 2 bats 3 giant newts (D:1) 4 kobolds 5 rats 28 creatures vanquished. Vanquished Creatures (others) A giant newt (D:1) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | DiscoMage, the Vampire Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 193 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 902 | D:2 | Noticed Terence 920 | D:2 | Killed Terence 920 | D:2 | Reached XP level 3. HP: 8/28 MP: 3/3 922 | D:2 | HP: 1/28 [worm (8)] 924 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Unarmed || 90 Stab: Sleeping || 4